Well , there's not much techical info yet, because project is more words than codes,
but anyway: first version will be running under Win32 platfrom and graphic should be
supplied by DirectX or OpenGL : engine should be some modified open-source engine (probably) or
brand new one.
It should be developed in C/C++ languages or any other language with
support of DLL (or another type of plug modules).
As space is large , the game architecture should be robust , object and
universal as it can be.
The reality in game should try to near real life reality by implementing
physics,economics,math and other sciences as real as they can be :-)
>> You can choose to view one of recent technical design/develop files (they are more dreams
than means) : (they'll display in frame down here) :